07-21-2006, 07:21 PM
Gregnas a écrit :Il dit aussi
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Music was Japanese, and I was told that when the game comes out you can switch the music over to the Japanese tracks, just like you could with the voices. "
Bon la le traducteur de google ne pas bien aider a comprendre :P
MoMo > il a essaier le jeu au Comic-Con ( je ne sais pas se que c'est )
ps: il dit aussi qu'il y a Pui Pui!
Comic-con surement un salon de jeuxvideo...
Sinon quelqu'un pourra t-il traduire ceci parce que je n'ai pas compris à 100%.
Some of the more major new character had new attacks invented for them, like Turles has an attack called Kill Drive and Metal Cooler has a Death Beam Barrage (or something like that, I'm guessing since it was in Japanese). And that henchman of Cooler's (with the green and purple with the blond hair) has his energy sword thing from the movie. Most of the other new character had a bunch of glitches and their attacks didn't work right, so I'll have to wait and see if the demo at Comic-Con gets updated to fix these problems.
Edit: And transformations are still counted as seperate characters, just like the first Tenkaichi. And fusion characters are considered transformations of the people they are fused from. Ex: Kid Trunks, in the character selection menu, can cycle to his SSJ form, then Gotenks, SSJ Gotenks, and SSJ3 Gotenks. Same goes for Goten and you can find Vegito and Gogeta as transformations of Goku and Vegeta.
More news about Tenkaichi 2, Goku does not transform past SSJ3, which might mean that they'll put in GT Kid Goku for that. Unless/until then, SSJ4 forms of Goku and Vegeta are seperate characters on the list.