08-24-2006, 06:00 AM
Interview de Donny clay
GamePro.com got a chance to sit down with Atari Producer Donny Clay and chat about the differences between their latest DBZ game and its progenitor, the Wii, and his take on the future of the DBZ franchise.
GamePro: In a nutshell, what is different about Dragon Ball Z: Budokai Tenkaichi 2 from the first game?
Donny Clay: When I received the translations for the game, there was about twice as much text, so there's roughly double the story in Tenkaichi 2. Also, in the original game you selected the missions you wanted to enter from a menu and in the sequel you will actually be flying over the planet to find your battles. There are mini games in Tenkaichi 2, and some RPG elements have been added to the gameplay. Now you'll be able to level up your character.
Another really big change, which fans were asking for, is the ability to transform during the game. For instance, in the first game if you selected Goku with the black hair, you were always Goku with the black hair. This time around you'll be able to just hit the transform button. Another thing that is different about the game are the tag team battles, where you and another player can fight another team of two players. You can even damage planets by performing certain moves. The entire environment changes when this happens.
GP: What are some key differences in the Wii version?
DC: The look and the gameplay will for the most part be unchanged in the Wii version. The interactivity with the Wii controller is the main difference. You will be actually emulating the way characters on the show perform moves, which is really cool.
GP: What would you like to see in a third entry in the series?
DC: I've always been an RPG guy, so I'd love to see a Final Fantasy like Dragon Ball Z game. It would really work well with the series, but we go by what the fans demand more. The fans tend to want more of the fighting and the fast-paced action.
GP: Do you think that online multiplayer is in the cards for future games?
DC: Definitely, that's in the works for sure.
http://www.gamepro.com/news.cfm?article_id=79515
GamePro.com got a chance to sit down with Atari Producer Donny Clay and chat about the differences between their latest DBZ game and its progenitor, the Wii, and his take on the future of the DBZ franchise.
GamePro: In a nutshell, what is different about Dragon Ball Z: Budokai Tenkaichi 2 from the first game?
Donny Clay: When I received the translations for the game, there was about twice as much text, so there's roughly double the story in Tenkaichi 2. Also, in the original game you selected the missions you wanted to enter from a menu and in the sequel you will actually be flying over the planet to find your battles. There are mini games in Tenkaichi 2, and some RPG elements have been added to the gameplay. Now you'll be able to level up your character.
Another really big change, which fans were asking for, is the ability to transform during the game. For instance, in the first game if you selected Goku with the black hair, you were always Goku with the black hair. This time around you'll be able to just hit the transform button. Another thing that is different about the game are the tag team battles, where you and another player can fight another team of two players. You can even damage planets by performing certain moves. The entire environment changes when this happens.
GP: What are some key differences in the Wii version?
DC: The look and the gameplay will for the most part be unchanged in the Wii version. The interactivity with the Wii controller is the main difference. You will be actually emulating the way characters on the show perform moves, which is really cool.
GP: What would you like to see in a third entry in the series?
DC: I've always been an RPG guy, so I'd love to see a Final Fantasy like Dragon Ball Z game. It would really work well with the series, but we go by what the fans demand more. The fans tend to want more of the fighting and the fast-paced action.
GP: Do you think that online multiplayer is in the cards for future games?
DC: Definitely, that's in the works for sure.
http://www.gamepro.com/news.cfm?article_id=79515